Glumgraymore's Treasure
← Return to Glumgraymore's Treasure
Devlog
- December 28, 2020 by ransuolvekin#tentacles, #shadows, #occlusion, #raytracing, #hacks, #lighting, #realism, #realizm, #immersion, #coronavirus, #christmas, #new years, #consentaclesfeast your eyes we're over here maximizing straight maximizing the immersion stat in GLUMGRAYMORE's TREASURE call it like you see it there's lighting repeat lighting **FX** HOW ? *snaps fingers* Math... Continue reading
- December 14, 2020 by ransuolvekin#immediate mode, #gui, #dark modeBetter layout, too. This took more effort than it should have.poorly factored immediate mode, i guess. the code becomes cleaner with each new feature... Continue reading
- December 13, 2020 by ransuolvekin#spirit, #astral, #lotus, #ghost, #deckbuilding, #combosWHOSE THAT Skeat 's are scarry lumbering spirit turtles who will pull Harold into the ASTRAL REALM, and then deal great amounts of damage. ASTRAL cards have got some reworkin done to them. And new one... Continue reading
- December 13, 2020 by ransuolvekin#af, #backend, #v1.0.0 forever, #balance, #tentacles, #indie game dev balance indie dev game gamedevmostly behind the scenes changes, which i won't list at any length. you know, you might be the sort of person who wants to read sentences like "unified the implementations of fountains, chests, and eq... Continue reading
- December 09, 2020 by ransuolvekin#alternatingly, #bombs, #hue-shift, #explosioonAdded BOMBS. they come in eight hue shifted colors, and they explode when hit. Also added BOMBERS. they come in one single color, and they fling bombs at you. Added some HYSTERESIS to enemy logics. Ba... Continue reading
- December 07, 2020 by ransuolvekin#shops, #pebbles, #ponds, #pond scum, #harold, #tacoSmall update if you're at here on the advice of yesterday. Ya know, check it out -- we have drops in the water. Harold's makin em up as he goes. please ignore the strange line on the screenshot. that'... Continue reading
- December 07, 2020 by ransuolvekin#glumgraymore, #graphics, #fx, #codin notesWhoa. Game saves after every turn, now. Feel free to refresh the page to try it out or to try to get the good environment you're looking for. speaking of refreshing, check'em out these refreshing new... Continue reading
- December 06, 2020 by ransuolvekin#tentacles, #equipment, #glumgraymoreWhoa we're back! You look around. There's a couple nice things... You find yourself in a room with some equipment lockers and a book. And check out the newest place where you start (you could call it... Continue reading