take two
Glumgraymore's Treasure » Devlog
Whoa we're back!
You look around. There's a couple nice things... You find yourself in a room with some equipment lockers and a book. And check out the newest place where you start (you could call it a staging area)
Check out that portal to your left (left if you're the hero). That's the portal to another dimension... a land of spiders... you want to go there.
Why, you ask?
That's because it's GLUMGRAYMORE'S TREASURE TOWER & You gotta defeat the wizard glumgraymore & get his treasure.
Added some equipment mechanics (thanks to norbert 339 for the ideas here)
It's good, you can go to a
And then you, Harold, can
Now these cards will be with you every turn of the game! You'll draw fewer other cards, though. Choose wisely Hero!
Files
glumgraymore.zip Play in browser
Dec 06, 2020
Glumgraymore's Treasure
Tactical deck-building
Status | In development |
Author | ransuolvekin |
Genre | Card Game, Puzzle, Role Playing |
Tags | Deck Building, Dungeon Crawler, immune-to-arrow-traps, Pixel Art, Singleplayer, spider-mage, Tactical RPG, Tentacles |
More posts
- CAPS LIGHTING FXDec 28, 2020
- LEFT_BOARD_OFFSETDec 25, 2020
- and i'm reeeee... ree-rolling :music-notes:Dec 15, 2020
- felt DARK MODE might delete laterDec 14, 2020
- ghost paceDec 13, 2020
- balance shmalanceDec 13, 2020
- Bomb's AwayDec 09, 2020
- fug bixesDec 08, 2020
- Action WakeDec 07, 2020
- the saving updateDec 07, 2020
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